bin_PROGRAMS = swagme
swagme_SOURCES = swagme.cpp Player.cpp Sprite.cpp Scene.cpp Display.cpp \
		Game.cpp config.cpp Character.cpp SDL_collide.cpp Swag.cpp collide.cpp \
		TouchableObject.cpp sound.cpp Nerd.cpp Babe.cpp Photo.cpp

# set the include path found by configure
AM_CPPFLAGS =  $(LIBSDL_CFLAGS) $(all_includes)

# the library search path.
swagme_LDFLAGS = $(all_libraries) $(LIBSDL_RPATH)
swagme_LDADD = $(LIBSDL_LIBS)

noinst_HEADERS = Sprite.h Scene.h Player.h swagme.h Display.h Game.h config.h \
								Character.h SDL_collide.h Swag.h collide.h TouchableObject.h sound.h Nerd.h Babe.h \
	Photo.h
